Is Mindseye Just Mighty Number 9 All Over Again?

This is a legitimate question as there are similarities to both games I’d argue contributed to both games to fail. First both games were made by newer companies made up of veteran developers led by the former Producer of successful games. For Mighty it was Keiji Inafune who was the lead and part of the Megaman series up until he left and started his own company. this all happened shortly after Capcom announced and subsequently cancelled a number of Mega Man games.

I would say Mindseye followed the same path being made by the former producer of GTA and with how long it is taking for GTA 6 as well as the failure of GTA Definitive Version anger at Rockstar would be similar. Similar to Mighty expectations were through the roof for the same reasons. Take Two and Rockstar disappointed people so they tried to find an alternative and it didn’t work out. People instead got a $60 bug filled incomplete mess of a game that really doesn’t help either of their price tags.

Now, Mighty Number 9 took a Kickstarter that when adjusted for Kickstarter fees costed around 2 million dollars (The final Kickstarter was at 4 million dollars). While Minds Eye final numbers are not public though rumors state half a billion that is not something I can confirm.

Now don’t misunderstand, games like these can succeed XSEED Games are former developers of the Harvest Moon series and have gone on to create the excellent Story of Seasons games and while Yooka Laylee had a rough start the Impossible Lair is a lot of fun something expected of former Rare Ware. Do I think people get too hyped for games from former developers? To an extent yes, but do I blame them? Not really. It is fair to say everyone can be excited when a familiar developer creates something new.

Thank you all for your patience sorry for the rather abrupt break last week.

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