I played Deltarune a while ago and only recently picked up the game again. This game is a spinoff or sequel to Undertale. Much like Undertale there are two different ways to play. The first is a pacifist playthrough where you can use the act command to calm an enemy and eventually spare them. Or the other way of destroying everything. Since I was playing as a pacifist I didn’t swap my weapon often this was fine till Chapter 4 and its final boss. Since I never defeated a foe or fought, I didn’t get exp and was under leveled and you have to fight this boss. Fortunately, I think the boss is slightly modified if you played this way.
Much like Undertale you can tell the love and hard work Toby Fox put in. With secrets and story elements under every turn as well as characters and writing that makes each character from minor to major memorable. It is a fun game and a great follow up to Undertale. Aside, from that boss in Chapter 4 I won’t be spoiling anything else. One because if you are a fan of Undertale you have already played it and two if you haven’t played this or Undertale then you are already missing out on two excellent games that really show how far indie games can go and I encourage you to play both of these right away.
So those are my thoughts on Deltarune. It is sort of amazing how far someone who once made a hack of Earthbound is now one of the most well respected game developers in the industry. I can’t wait to see what the last few chapters of Deltarune are as well as whatever Toby Fox does next.
Now, I have been busy and have decided to combine both the direct scheduled for August 7 and the recent partners direct. They announced a lot and some was one after another with little information so please be patient.
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