Mixtape: A Conversation No One Wanted

Mixtape is a “game” published by Annapurna Interactive. Game is to generous a term prolonged quick time event? Movie? Piece of software that we are better off without? Now I will be upfront I have not played Mixtape nor do I plan to. So how did this game get released and published? Annapurna Interactive is a game studio that honestly, I thought went debunked a year ago when all of its developers and workers walked out in protest (explains this games lack of gameplay). The studio is run by Megan Ellison, the daughter of Larry Ellison (quite possibly one of the richest people on the planet). Kind of taking away the struggling Indie studio, but remember Annapurna published the game Beethoven and Dinosaur developed it. Is it possible that Annapurna simply bought the rights? This isn’t uncommon after all Tiny Build, Krafton, and Tencent do the same to promising games, but that doesn’t seem the case either. One this game has 28 tracks that are all licensed music and I mean some of these songs were paid for an amount that would make the average indie developer cry. If Beethoven and Dinosaur were truly indie they never would even consider these tracks. Second the games writing seems like what someone thinks people act and fight about without actually understanding it. Finally, take away gameplay which barely exists, music written by someone else, and graphics and writing that I believe were created by AI (even if they weren’t is so poor it may as well have been) and what is this game: a nothing burger. No creativity in gameplay or art. though I will now make a short list on how to get a 10/10 to gaming websites or media.

  1. All the characters are either boring or a minority and that is their entire personallity.
  2. Short uninteresting bland story and characters can’t review a deep story if it barely exists.
  3. No Gameplay can’t review what isn’t there and reviewers can’t fail a tutorial or read gameplay prompts if they don’t exist.

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