Pokemon Miragea’s Traveler Fan Game

I know I don’t usually review things till they are complete and this game isn’t, but there are exceptions to those rules in the fact that I made the rules I can break them. Further, this game is actually good and surprisingly better than it was a few months ago. I first played this game a little over a year ago and while I found the environments and Pokemon selection amazing it did have a problem with difficulty. Pokemon and trainers often had items that the player just didn’t have access to yet or trainers often switching fortunately this has been changed with the addition of difficulty modes.

The games strongest point is its characters often fan games release with tons of characters that really don’t stand out and some feel the same or copied from another character in that same game. That isn’t the case here each major character has been written with care so far. Although this game has tons of characters they have different goals, personalities, and actually go through their own arcs of development rather than being bland.

Other good things include how you traverse each area. The Union acts as a hub and rather than have you travel through routes to get to new towns you go down a path and a selection of areas comes up. The first time through you need to walk to each town and unlock fast travel to that area. The overworld is absolutely beautiful and the addition of overworld Pokemon and some story content available here makes these places seem more alive.

Next progression and mission structure. Unlike most games no quest here feels like filler there are a few early on, but those are more to help get rare items and levels for the next boss. Characters you help in the past often reappear and assist you. Rather than the get eight gym badges and fight the Champion this game sets out to tell a story set in the Pokemon world which I love.

Lastly gameplay this game utilizes a lot of more modern mechanics in pokemon affection can lead to Pokemon surviving on 1 hp, boosted exp, and higher critical hit chances as well as exp all. Even if you don’t like any of that you can turn them off. The game excludes as much grinding as possible by giving access to a cave full of high exp Pokemon early on and the Pokemon in there scale with areas unlocked so long as they are visited at least once.

What I also enjoy about this game are its well implemented fake mon. They don’t overstay their welcome and there are enough familiar Pokemon that I don’t mind using them too much further there are tweaks to existing Pokemon so you can still use your favorites and try these new ones.

After all of that you would think there must be an entire group of people behind this game. Not really the game is mostly by one person who clearly put a lot of love and care in this game. Yes they do have a credits page for people who helped out and do encourage messaging if anyone was missed, but for the most part they made the game on their own.

Score: 8/10 (An actually positive review someone will think the apocalypse is on us)

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