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Pokemon Presents
Rare we get a Pokemon Presents this late, but here we are. Let’s look over last weeks Pokemon news and see what else is happening.
World Championship this year in California. Everyone get ready for this years Championship, Scarlett and Violet, TCG, GO, and Unite are all getting top players. Honestly I only watch the Championship for plays like the Pachirisu, a player who attacked his own pokemon to ensure terrain change, and other unexpected plays.
Pokemon Concerige
I remember this being announced a few years ago and now more episodes are being announced for September 4th. Honestly the Pokemon look good and stop motion doesn’t look bad, but the human characters don’t look as good, maybe that one is just me. I don’t particularly like that style so a bias already exists, but if you enjoy this or are a fan of this style give it a shot.
New Show The Misadventures of Sirfetched and Pichu
It seems to be a story from Pokemon’s perspective which is fine. What is the interest in stop motion recently? It is set for release 2027 and that is all we know about it trailer didn’t offer much, but seems to be a comedy and is seemingly at beginning stages.
Pokepark Kanto
Pokepark is a store dedicated to Pokemon located all over Japan. People outside of that likely are aware the Nintendo Store in New York started off as a Pokepark before expanding to include all Nintendo franchises. So they are opening an attraction in Tokyo, Japan in 2026. Aside from forests and such we don’t really see anything about this.
Apps
Go is debuting an event Eturnatus and revolving what seems to be the Darkest Day featured in Sword and Shield along with Gen 8 Starter Gigantamax forms, Carmine and Sinistea are joining Pokemon Masters EX which makes me think Kieran and Ogrepon are not far behind, Lapras will be debuting in Pokemon Cafe Remix with a captains outfit, along with new decorations based off water Pokemon and the sea with Alolan Meowth, Totodile, and Mincino all geting sailor outfits with Jigglypuff getting a summer fun outfit that seems based on a Smash Bros skin, Amber Canyon is releasing for Pokemon Sleep and the Suicune Entei and Raiku event is happening (maybe again I am sure they were already in the game feel free to correct me later). Unite is celebrating its fourth anniversary with the release of Latios and Latias along with a new game type Electrode Volleyball and the Pawmi line is coming to Unite as well.
TCG
A new pack likely to promote and coincide with Legends A-Z called Mega Evolution is coming in September. featuring the return of Mega Evolution cards.
Pokemon Friends
A very simple (likely geared towards children) puzzle game that seemed based on terrible mobile game ads. released for switch, ios, and android.
Main series updates
Switch 2 owners are getting a free update to try and make the Paldea games playable, along with Tera Raid events in both versions featuring the Ruinous Pokemon in a shiny Pokemon event involving 1 million players fighting them. Does Scarlett and Violet even have 1 million people still playing it?
Pokemon Legends ZA
While there wasn’t much information we didn’t already know. I did ask a few questions during the direct. The biggest reveal was a new Mega for Dragonite, but that was it. Some information was revealed on the plot and characters. I think the bigger questions are there other new or returning characters aside from Emma and AZ. Will we see the four rivals from the X and Y games (Calem/Selena, Shauna, Teirno, and Trevor) and will Professor Sycamore or his assistants Sina and Dexio return?
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Pirate Software: How To Burn A Career
I keep thinking in a perfect world this dude would just take responsibility, apologize, and take an L. That is not happening and if it makes Pirate feel better I am sure Blizzard will take you back Activision is known for hiring scum so you’ll be welcomed with open arms. Sarcasm aside I’ve never seen someone go from beloved in the community to dirt so quickly. He had four major controversies back to back and while several did cover these I feel like some of the anger from one bled to another. First, World of Warcraft now there are reasons I don’t play this game anymore, but a large reason is players like Pirate Software. There are players who work together and make sure everyone is okay on a team, then there are players like Pirate, he insults people who just started playing and abandons team members to die. World of Warcrafts raids are team efforts if you need to run you need to make sure everyone can get out. Now he was playing as a Mage, a largely support role in any game, they are responsible for buffing team members and healing. Rather than admit he panicked and ran rather than help, he doubled down yelling his team said run and he was out of Mana (ignoring the fact everyone could see his inventory and seeing two items that would fix the issue). Could he save his team, probably not, but he could have tried, absolutely. Next, he decided to beef with Stop Killing Games. He misrepresented the initiative to the point people like MoistCritical/ Charlie, Asmongold, and others including myself had to step in. For the record, I believe laws can sometimes be adapted elsewhere so while SKG is mostly an EU and European thing right now who’s to say people in the US aren’t already paying attention to it. I won’t get into the initiative now as I wrote a whole artitcle about it already and for anyone who hasn’t signed that petition in the EU yet please sign and outside of Europe please spread word about it. Lastly, he decided to keep his code knowingly unoptimized. Code is meant to be simple and understandable. He makes mistakes, but the thing he needs to do he won’t. For a chapter based game most of which has their own code per chapter, Heartbound, I guess he felt the code was good enough for release and that is fine, but he needs to patch it with a more stable build or you know code it correctly from the start. Also he likely lied about creating games for Blizzard, now I’m not saying he didn’t work there, I am saying he likely only worked QA and small amounts or basic code. Even then with his father there we can’t really know if he was just handed the position or not. Code can’t be complicated and while the bare minimum looks good on stream any experienced coder or even someone like me who has never coded, but knows people who do will tell you spagetti only looks good on a plate, but if you are coding it prepare for pitfalls and pain.
Pirates biggest problem isn’t the internet hate he is getting, nor is it the near 100,000 followers he’s lost in the last few weeks. It isn’t even the lack of taking responsibility and actually understanding a situation before speaking. While all of those are attributing factors, his biggest problem is he is a child in his 30s. Think about it when criticized he doesn’t take it well and throws a huge tantrum banning the only people who still support him and try and help him, then refuses to take responsibility and runs to daddy’s money or company.
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Rune Factory: Guardians Of Azuma
Alright, time for the second disappointment I’ve played this year. To be fair my first Rune Factory game was 4/special for the 3DS. This and Fantasy Life’s sequel have been very hard for me to recommend. There is a lot in this game, but most of it is hard to say whether it adds anything useful to the series. My biggest problem with this game is that residents of the towns and shops are always forgettable no matter what. Yes, there are important npcs who have differences and aren’t as forgettable, but it is just different when in previous games the characters always played central roles and if not they played major roles in the events. In Guardians of Azuma the most any of these guys do is run stores or help on the farm. While the new base building is nice it feels like it costs the game compared to older entries. The game at least looks nice and runs pretty well so the nicer graphics and decent for the Switch framerate is good. Gameplay outside of town is near dedicated to gathering materials sometimes you need to use a specific tool that is given to you to make things produce resources. I also don’t like the way main missions are handled in previous games you could do missions early or whenever you felt like it. Here the missions often feel like objectives in a mobile game do this task then this one and the next mission unlocks.
I didn’t hate this game just got bored of it. Games need to have things that standout and this one didn’t. Gameplay was boring, graphics while pretty don’t stand out or do anything, and I’d actually just stick with special/4. I feel the biggest thing holding this game back is that so much from the developers have released or are being worked on and even though a majority is remakes (Mineral Town, Wonderful Life, 2 other Rune Factory games, and the upcoming Grand Bazaar) it feels like not everything is going into games like Rune Factory: Guardians of Azuma and Rune Factory 5, but now that this game is done and released does that mean more will go to Grand Bazaar or will we finally get a new Story of Seasons after Pioneers of Olive Town.
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Stop Killing Games Explained
I didn’t think I would ever have to make this post, but I feel like a lot of people don’t know what this movement is really about. Most can agree that the things Publishers are trying to get away with are terrible and possibly illegal.
So what is Stop Killing Games? Recently, espicially with the Switch 2 and a situation with Ubisoft awhile back. Developers and publishers can put in a kill switch and make consumers unable to play the games they buy. Further rather than refund the money people spent they can just keep it. This is unsurprisingly illegal in some places, but not everywhere and consumer protection laws aren’t covering this. Stop Killing Games’ main objective is to prevent this and have the backing of consumers who want to buy a game and it is theirs. No one complains when some server gets shutdown, because often the single player content still works. It should be no surprise that I support this simply because when I buy something I expect to be able to use and keep it. I feel like without legal action companies will just keep getting away with this.
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Is Mindseye Just Mighty Number 9 All Over Again?
This is a legitimate question as there are similarities to both games I’d argue contributed to both games to fail. First both games were made by newer companies made up of veteran developers led by the former Producer of successful games. For Mighty it was Keiji Inafune who was the lead and part of the Megaman series up until he left and started his own company. this all happened shortly after Capcom announced and subsequently cancelled a number of Mega Man games.
I would say Mindseye followed the same path being made by the former producer of GTA and with how long it is taking for GTA 6 as well as the failure of GTA Definitive Version anger at Rockstar would be similar. Similar to Mighty expectations were through the roof for the same reasons. Take Two and Rockstar disappointed people so they tried to find an alternative and it didn’t work out. People instead got a $60 bug filled incomplete mess of a game that really doesn’t help either of their price tags.
Now, Mighty Number 9 took a Kickstarter that when adjusted for Kickstarter fees costed around 2 million dollars (The final Kickstarter was at 4 million dollars). While Minds Eye final numbers are not public though rumors state half a billion that is not something I can confirm.
Now don’t misunderstand, games like these can succeed XSEED Games are former developers of the Harvest Moon series and have gone on to create the excellent Story of Seasons games and while Yooka Laylee had a rough start the Impossible Lair is a lot of fun something expected of former Rare Ware. Do I think people get too hyped for games from former developers? To an extent yes, but do I blame them? Not really. It is fair to say everyone can be excited when a familiar developer creates something new.
Thank you all for your patience sorry for the rather abrupt break last week.
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Taking a Break
I’m going to take a break from writing for a bit I haven’t been happy with my recent posts and before that had a migraine for about a week. I’m better now, but I still want to take a small break so I can keep giving my best work. Burnout added to writers block is never a good combination so I’m hoping stepping back for a week or two will help a bit. I’m sorry for anyone who was looking for a review or news today, but I hope to be back soon.
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Mind’s Eye Refunds and Poor Decisions
Mind’s Eye released and I’d honestly be surprised if you knew what this game is. It seems to have Playstation of all companies providing refunds I think IO Interactive has some responsibility. It should be noted it is a game made by former Rockstar developer Leslie Benzies. He has worked on nearly every GTA amoung other games such as LA Noir. Now, I am willing to give the benefit of the doubt. This is their studios first game while the staff seems to have experience it should be at least a higher quality. I have not played this myself, but videos have included gameplay. The game looks like it was made for the PS3 or Xbox 360. Now, people are probably expecting me to absolutely rip into the game and its developers which when they refused review copies, but I’m not going too. I don’t insult or criticize something I haven’t played. More than likely this will end in the same way Concord did which means game is shutdown and Playstation and IO Interactive will likely try and pretend this never happened. This will lead to one of two outcomes the studio that made it, Build A Rocket Boy, will be quietly shutdown and staff shuffled into other projects, or and this is the least likely nothing happens and the studio quietly makes other smaller games or helps with other projects. The response from Build A Rocket Boy or Leslie Benzies is the funniest thing and sort of reminds me of the Romine brothers and their terrible studio. The fact they are saying people are being paid to criticize their game. I just find that hilarious and kind of sad to see an adult act like a toddler. It is one thing to release absolute garbage, but an entirely different thing to not take responsibility. IO will likely say something too though probably will go the EA or Activision route of throwing their staff under the bus.
Bellular News. “The Most Embarrassing Game Release of 2025.” Youtube, uploaded by Bellular News, 18, June 2025, https://www.youtube.com/watch?v=snlj015sXwI
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Pokemon Light Platinum Review
There are few Rom Hacks that I question whether they are deserving of their reputation. Pokemon Unbound is one of the best, Gaia is a close second and so on. Light Platinum makes some of these lists too my question is why? It is a terrible Rom Hack of Fire Red first there are so many early gift Pokemon and while this isn’t so bad you can get a Growlithe, Elekid, and Milotic within the first few minutes, next it takes so long to get Running Shoes I tried to use speedup, but after I did it crashed, lastly everything is at a snails pace in this hack pacing both movement wise and story take so long to get going. The game also has a bad habit of stopping the game pretty much to explain things any Pokemon fan could tell you. It stops you just to give you the Headbutt TM and explain how it works then uses it as an excuse to introduce Red. I get that not many would be aware to use Headbutt for hidden items or Pokemon, but every Pokemon Fan knows Red (the hardest and secret boss fight in the Gen 2 games and protagonist of the first games). You also meet Diamond who becomes your rival. While there is no grinding it is so slow to do anything I barely reached the first town before giving up on this game because of its pace. Now, none of what I mentioned is enough to give up on the game and call it the worst there are far worse Rom Hacks. So why did I call it the worst simple I am sure the creator of this hack is aware of its issues yet is still remaking it with the same issues and no changes that is what made me label it as the worst. Not any of its previous issues the fact someone believes so much in this game and still not add quality of life changes to essentially make the same game twice without any improvement.
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Pokemon Unbound Review
One of it not the best Pokemon Rom Hack. Pokemon Unbound comes with a new region, updated features including an exp all, multiple difficulties, and a new story. It looks and plays like something Nintendo would make. It has a good story and good difficulty curve. If you do get stuck you can open a mission log at anytime to see where to go and what to do. Gyms usually have additional challenges on top of battles and this is something I really like. The first gym is filled with fog so the player needs to figure out how to deal with it, another gym has Pokemon that aren’t dark type take damage at the end of every turn so you either bring healing items or take the opponent out quickly. For the record I don’t like difficulty hacks or Fakemon roms so Unbound is good as it isn’t trying to make things hard or add unbalanced Pokemon. It feels unique I don’t like hacks that just make things harder there are about 20 emerald hacks that just retell the story, but make things significantly harder and as for fakemon I just don’t like them. You can tell a lot went into this game from custom maps, added side quests and new challenges it is all around an amazing game to play and gets you excited for what Skelli and their team are making or if they continue to make things.
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Fantasy Life I Review
I’m not going to say I hate this game it is actually a good game, but executes everything it is trying to do awfully compared to the 3DS game. It doesn’t feel like a sequel or better than the original in any way. First the Life system feels worse. In the 3DS game each Life had its own quests and mechanics and that is mostly true here too, but all the combat lives feel the same because they share a majority of the same enemies. There are different combat related quests, but the monsters are the same so it boils down to take out this monster then take it out three more times. In the original game the monsters varied depending on lives. Paladins got dragons, Mercenaries got dinosaurs, Hunters got giant birds, and Magicians got Wraiths it made each life unique in its own way because you weren’t fighting the same things over and over. This is absent in the newest release so now it is just fight the same things over and over. Next crafting it is so difficult to get Top Quality gear something significantly easier in the original crafting works the same fundamentally but it feels like the odds are against the player. Gathering is the same fishing got some more put in and I actually like it more than the original. Next is the new lives more of the quick time event crafting minigame for artist and farmer is a gathering life so grow vegetables and use them for the returning Cook life.
Lastly and I think I brought this up in my first impressions of this game there is no shared level so this make things even more grindy than before. In the first game if a task was to difficult you could do other challenges first then come back at a higher level and stats and clear the challenge here though each life has it’s own level limiting the player and forcing grind.
In conclusion if you never played the 3DS game I’d say go ahead with this game, if you have played the 3DS game though stick with that. I still plan to play this to completion, but it is still a very disappointing game.